Xbox

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    Rumour: Forza Horizon 5 is coming to PlayStation (updated)

    Note: This post has added updates.

    Reddit: eXtas1s: Forza Horizon 5 is the next Xbox game coming to PlayStation.

    The rumour is that this will be announced next week, with a launch date to follow.

    This rumour certainly tracks, imo. Like Sea of Thieves, FH5 is a years-old game, with a very active player base, it recently crossed 40M total players, and has no real competition (first or third party) on PlayStation.

    This rumour has already kicked up all sorts of reactions about The Future of XboxTM, and in particular has re-stokesd a general ‘uncertainty’ around knowing what games will be Xbox exclusives or not, and for how long.

    Xbox is still in the experimenting phase when it comes to porting games to ‘rival’ platforms. The console base is stagnant (like PlayStation), which means they’re looking for growth opportunities where they can.

    Sea of Thieves was in the top sellers on PlayStation for 2 months, and no doubt FH5 would land near the top in sales charts on PS5 too.

    But the strategy is a balancing act – Xbox want to leverage revenue growth opportunities, but if these moves come at the expense of engagement (monthly actives) or on-platform activity, they may well pull back or adjust.

    In the meantime, Forza Horizon 5 is an absolute banger of a game; it’s great news if more gamers get to experience the festival!


    Update 1: Jez Corden for Windows Central Gaming:

    My sources indicate that Forza will not be announced for PlayStation next week. Although I can’t yet confirm what game, if any, will be announced as a port next week.

    Update 2: eXtas1stv (translated):

    On the one hand, calm for Starfield, there are no active plans for it yet.

    However, for Forza Horizon 5 there are, and it will be released in the not too distant future. The announcement? It doesn’t matter if it happens this week, next week or the week after, but it is coming to PS5 in the next few months as I confirmed in my [post] and as many colleagues have already confirmed.

    Some of our colleagues believe that the announcement will be imminent, others not so much, but it is coming.

    Update 3: Next Xbox game on Playstation is going to be Flight Simulator

    Via comments by a user from earlier this year, which have proven to be 100% accurate so far:

    Flight Sim will be multiplatform, and a few other older 1st party IPs are also going to be multiplatform

    (Of note from the leak, and that hasn’t been shown to be correct yet: Xbox have been in discussions to move to a ‘licensed device’ model, where 3rd party manufacturers can build consoles that will play Xbox games.)

    Update 4: After all that, it was Indiana Jones.

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    Flight Sim 2024 is looking kinda nuts

    In an interview with pcgamer.com today, Asobo’s Jorge Neumann gave some extra detail of what to expect from Flight Simulator 2024, when it launches later this year.

    Here’s a quick review of the key features that were discussed:

    • Flight Sim 2024 “see[s] every tree on Earth” using an AI tool, and can guess the tree species.
    • FS24 will use a “thin client architecture” with much more of the game offloaded to the cloud, reducing the game install size to around 50GB.
    • They added “every oil rig” and “every lighthouse”. “It feels like whatever comes to your mind you can actually do now, if you embrace the cloud.”
    • “Every ship on Earth” is represented in the game in real time via transponder tracking. You can “land on every ship”.
    • “Hundreds” of new animals have been added to the game.
    • “You can now exit the plane [and] walk around[…] You can literally walk your favorite mountain path to your favorite hut in the mountains. Sit on the lake. See the sunset. It is truly a digital twin you can absorb.”

    Read the full interview at pcgamer.com.

  • Rolled credits: Planet of Lana

    Planet of Lana wears it influences on its sleeve, and while I don’t think it reaches the highest highs of Playground’s INSIDE, the fact that you can fairly compare the two is a huge compliment to Wishfully Studios – made even more impressive by the fact it’s their first game.

    Planet of Lana is a genuinely polished experience – it’s well paced, beautifully art directed and staged, wonderfully scored. The story and acting are simple but very effective, with the gameplay journey propelling you towards an emotionally resonant conclusion via puzzles, traversal and cinematic moments.


    Recommended: Luke Lohr’s interview with Creative Director, Adam Stjärnljus has some fantastic insight into the game’s development, including composer Takeshi Furukawa emailing him out of the blue to discuss scoring the game (Adam initially thought it was a hoax).

  • Now Playing: Planet of Lana

    Planet of Lana wears it’s inspirations on its sleeve, but isn’t bound by them.

    As a huge (huge) fan of INSIDE and the Ori games, I wondered if PoL wouldn’t quite do enough to break free of the outrageous standard of quality and polish those games have set the genre. And while it doesn’t quite hit those lofty heights, in my experience so far it is at least in the conversation, which is a huge compliment.

    Dense but clear environments, a wonderful soundscape, and thoughtful level design are the standouts so far. I wondered if the puzzling would end up overly simplistic or stale, but the first full cave section has alleviated my worries.

    I’ll likely complete Planet of Lana in the next day or two. More soon…

  • Now playing Redfall + the reviews are in

    I have to admit, after seeing gameplay leaks and slight hints of what the reviews would look like, I installed Redfall this morning to check it out for myself.

    Even with the middling reviews, everything people have been saying – even the not-so-great stuff – the idea of the game kinda started roping me in.

    I’ll point you at these two reviews, which I feel are even handed and point out exactly how the game fails to land the more lacklustre aspects.

    For myself, I’m bummed that 60fps is missing at launch, as I could really settle into the world I’ve seen so far. Hopefully that feature is weeks, not months, away.

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    Limited edition Redfall controllers on Xbox Design Lab

    Yes, yes. Ok. get your ‘xbox has more controllers than games’ joke out of the way now.

    Today Xbox announced a new suite of limited edition Design Lab controllers, made especially for Redfall.

    Each controller comes with a custom design top plate, a fixed palette of colours to customise with, and four engraving options for the battery cover. They’re nice!

    At the start of April a purported Starfield controller leaked on a resale app in China. After a day or so, someone figured out that the person who listed the controller was also a modding enthusiast, which caused most people to pass this off as a custom job.

    I’m not so sure.

    Keep reading

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    Sorry everyone… People are not going to stop talking about Microsoft’s ABK acquisition once it’s done

    The New York Post is reporting that Microsoft intends to close it’s ABK acquisition, despite any ongoing roadblocks from the FTC in the United States. This report includes a spicy quote via a source that “they are going to cram this down the FTC’s throats”. 😳

    It’s been widely reported that the CMA (UK) will approve the deal this week (Update: in a huge move this did not happen, the CMA blocked the deal!), and most observers anticipate the EU will follow in May.

    Today’s reporting has been met with some optimism on Twitter that once that deal is “done” everyone will move on…

    Whatever it takes so we can stop talking about it!!!

    @NeoGameSpark

    Ain’t no way.

    Even if the close the deal in May/June, all of these topics will continue to play out loudly in social media spaces:

    • FTC machinations are ongoing. Microsoft might close he deal in spite of the FTC dragging its heels, but that means the FTC may sue for an injunction. Microsoft are obviously confident in their position since the FTC will, globally speaking, be out on a limb all on their lonesome.
    • We have no idea what the acquisition means for Game Pass. FTC activity might hamper any meaningful business integration in the immediate term – so when will the games come?
    • Any and all ABK game news/announcements will be the subject of intense console war noise well into 2024 and beyond.

    If you’re into the banter, you’re going to keep having a good time.

    If you think it sucks, keep that block button ready.

  • Sea of Thieves: Season 9

    Season 9 of Sea of Thieves introduced a big refresh for world events – both the frequency and tuning (nerfs, mostly).

    While some die-hard players have responded negatively to some of the challenge being removed, I think the upside has been worth it. Events popping more frequently and finishing more quickly means more activity on the seas, which means more player encounters and more loot in play.

    The player-base has responded strongly too. The last 30 days has the highest concurrent peak on Steam since July 2021, and highest average concurrency since July 2022, according to Steam Charts.

    I’m a big fan of the lvl 100 legendary reward, the Legendary Bone Hunter Jacket (above), but I do think the last 20 levels of the seasonal progression were a little light on cosmetics to drive you through to the end.

    🏴‍☠️

  • Now playing: Minecraft Legends

    I’m not sure about this one… Yet!

    I’m a few hours in, and I still feel like I need a few more to really settle into the gameplay loop.

    Great:

    • Somehow the Renderdragon engine looks… great!?
    • Great environments
    • Plenty of charm
    • Systems feel robust

    But:

    • The loop could be explained better
    • The 1080p cutscenes feel jarring
    • This is too complicated for my kids, so who is this for?

    All that said, it’s giving me enough to want to finish the campaign. Maybe I’ll check back in here after beating the first boss.