Tag: Sea of Thieves

  • Sea of Thieves: Season 9

    Season 9 of Sea of Thieves introduced a big refresh for world events – both the frequency and tuning (nerfs, mostly).

    While some die-hard players have responded negatively to some of the challenge being removed, I think the upside has been worth it. Events popping more frequently and finishing more quickly means more activity on the seas, which means more player encounters and more loot in play.

    The player-base has responded strongly too. The last 30 days has the highest concurrent peak on Steam since July 2021, and highest average concurrency since July 2022, according to Steam Charts.

    I’m a big fan of the lvl 100 legendary reward, the Legendary Bone Hunter Jacket (above), but I do think the last 20 levels of the seasonal progression were a little light on cosmetics to drive you through to the end.

    🏴‍☠️


  • Now playing (always playing): Sea of Thieves

    Today (ish, depending on your timezone), Sea of Thieves turned five.

    After a few seasons of taking some time away from the seas, I returned late last week with the Season 9 update. It feels almost at the same level of invigoration as the Shrouded Spoils update, with more world events, more lures for pulling players together, more fog, more megs, more… well, everything!

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  • A New Dawn – A Sea of Thieves Cinematic

    Hustle and bustle in Golden Sands.

    While the world of Sea of Thieves has always been a living, changing experience – this is the first time we’ve seen such a meaningful and significant change to the existing landscape.

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