I’ve caught a lot of fish, but I haven’t caught them all yet. I’ve solved some puzzles and mysteries, but not all of them yet. And although I’ve rolled credits on the main story, I haven’t finished playing yet.
I’m a few hours into Dredge – the first game from indie studio Black Salt Games, from Christchurch NZ.
The gameplay loop and various tensions (time, materials, fishing/dollars, upgrades, story quests, day vs night) feel very well balanced so far.